Virtual Library Posters
Since we were able to add the books to the bookshelf, I thought that it would be interesting to actually add our own posters.
This should be a very brief Demo since all we have to do is edit the RocketLaunch.png file to whatever we want it to be. So first let's start in Unity and navigate to Assets/Holograms/Support/Posters now look in your directory and double click on RocketLaunch.
Okay from here you need to open it up in Gimp which is a free but powerful photo editor.
Go ahead and select all by simultaneously pressing ctrl+a and then press delete. Then you can copy the image or open the saved image and paste it into this canvas. Then press ctrl+shift+e to export it to a file, make sure that you change the name to something different as you can see in the previous photo I changed the name to AaronBank.png. Once you have saved it make sure it's saved in the same directory.
Let's create our material for our new poster. Navigate to Assets/Holograms/Support/Posters/Material then right click and select Create then select Material.
Name the Material AaronBank and in the Inspector click on Shader, HoloTookit-SpatialMapping-230/StandardFast.
click the circle icon next to Albedo and select the AaronBank.png
Next right click in the Hierarchy and select Create Empty. Rename the 3d Object to AaronBankPoster. Now we just need to start adding the same components as the RocketPoster.
The 3d object should mirror the RocketLauncher.
The components added should look like this:
Next right click in the Project /Support folder and select create/prefab then rename it AaronBankPoster, then click and drag the AaronBankPoster from the Hierarchy to the newly created prefab AaronBankPoster then delete the AaronBankPoster from the Hierarchy.
Click on SpaceCollection in the Hierarchy and change the size to 3 and from your Assets/Support folder click and drag the AaronBankPoster into Element 2 then you are ready to compile and run.
Now your can compile and watch it load up into your AR space. it should load up on the wall if you set the placement surface to vertical.
Hope you enjoyed this tutorial please message me if you have any questions here.